Lars Hinrichs, Dominik Kanbach, Benjamin Müller, Timon Überschär under the supervision of Remigiusz Smolinski
Connor Paradise is a multi-party negotiation simulation between three relatively isolated tribes living on a fictitious Mediterranean island. Due to an unforeseen and highly destructive tsunami, their previously prosperous and tranquil lives have been up-ended causing widespread social demand for the construction of various infrastructure projects to protect them better in the future. However, since their respective resources are limited, only through cooperation and combining their resources can they successfully complete these projects. However, with little previous contact between them mistrust abounds. The negotiators must therefore skillfully navigate their self-interests and the need for cooperation in an effort to gain the best outcome for their respective tribe.